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“I liked seeing myself on the other side of the world and being connected to things that I cannot experience in the real world.”

Globally, more than 70 million K-12 students are expected to have a VR experience in school, in 2021.

Source: Futuresource Consulting

What is virtual reality (VR)?

First things first, you're going to need to know what VR actually is. The clue is in the name - it's the experience of a world that doesn't actually exist. We aren't talking about getting yourself lost in a book or daydreaming about a photo or painting however, even if these technically are also experiencing some sort of virtual reality.

The virtual reality we are talking about is one created by computers that allows you to experience and interact with a 3D world that isn't real by putting on a head-mounted display and some form of input tracking. The display will typically be split between your eyes, creating a stereoscopic 3D effect with stereo sound, and together with the technology and the input tracking, it will create an immersive, believable experience, allowing you to explore the virtual world being generated by the computer.

Virtual Reality (VR) is the biggest change in the way 3D content is consumed.
What Researches have said about 3D Education?


Professor Dr. Anne Bamford led a Europe wide research project consisting of 700 students, 47 teachers and 15 schools, to measure the value and impact of learning in 3D compared to standard 2D Learning.


Attention

100% of teachers felt that pupils paid more attention in 3D lessons. 92% of pupils were regularly attentive during 3D lessons compared to only 46% in standard lessons. Without 3D less than half of the classroom are actually paying regular attention.

Retention

100% of teachers felt that pupils paid more attention in 3D lessons. 92% of pupils were regularly attentive during 3D lessons compared to only 46% in standard lessons. Without 3D less than half of the classroom are actually paying regular attention.

Understanding

Pupils taught in 3D are more inclined to ask more complex questions 100% of teachers that 3D animations made the students understand things better.

Behaviour

70% of teachers noted that pupils behaviour had improved when using the 3D. The use of 3D led to positive changes in communication patterns and improved classroom interaction.

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